RubyTet
From Kibabase
RubyTet is a tetris clone.
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Roadmap
RubyTet is undergoing incremental development. However, at some point, the incremental development will cease unless certain technologies are developed to keep RubyTet development going.
These are:
- Networking
- SVG graphic allowing independent resolutions in the form of SDL_svg. This also required me to code an API for Rubygame.
The next stage of evolution is currently moving toward a networked tetris-like game.
0.1.7
- Red gem that can drill down to the bottom each time a line is scored and it is not the one getting deleted.
0.1.8
- Themed buttons
0.1.9
- Alternative scenario
Versions
- Version 0.0.1 - A complete functional tetris game.
- Version 0.0.2 - Playfield is now smaller along with a few changes. Brand new graphics donated by Transberry.
- Version 0.0.3 - Lot of small changes.
- Version 0.0.4 - Uniform colors, unlimited shapes, and the deadly yellow gem.
- Version 0.0.5 - Red gem. Resource management stuff added. Precursor to a package management system.
- Version 0.0.6 - 2009-07-15: Score tracking feature is added.
- Version 0.0.7.1 - 2010-01-24: The big rewrite. Many gameplay features are lost.
- Version 0.0.8 - 2010-02-01: Red gem added back
- Version 0.0.9 - 2010-02-06: Yellow gem added back along with cosmetic improvement.
- Version 0.1.0 - 2010-02-25: Can now theme backgrounds.
- Version 0.1.1 - 2010-02-28: Theme loading bug fixed. Red gem can now eliminate yellow gem when inserting.
- Version 0.1.2 - 2010-03-17: Blocks are now themed.
- Version 0.1.3 - 2010-03-20: You can cycle backward in rotating shapes via the End key.
- Version 0.1.4 - 2010-03-30: A more fancy configuration system.
- Version 0.1.5 - 2010-04-01: Yellow gem can now crush red gem when inserting.
- Version 0.1.6 - 2010-04-05: Quit button allows people to return to the game menu.

